//Owen Fox
//olf@andrew.cmu.edu
//Section C
//Project Week 11
var progress = 0;
//color values
var r = 0;
var g = 0;
var b = 0;
//constant
var c = 50;
//where the gradient stops and the color UI begins
var ylimit = 90;
function setup() {
createCanvas(400,400);
background("white");
}
function draw() {
//draws a turtle square at every 3 by 3 pixels
for (var x = 0; x < width/3; x ++) {
for (var y = 0; y < width/3; y ++) {
if (y < ylimit) {
turtleSquare(r - x,g - x,b,x*3,y*3);
}
}
}
//prints colot values as text
textAlign(CENTER);
textSize(14);
fill("white");
text("red:" + r, c, height- c);
text("green:" + g, width/2, height- c);
text("blue:" + b, width - c, height- c);
}
function mouseClicked() {
//whenever a user clicks on the three text graphics created in draw, they will change the value of the color by + 10
if ((mouseX > c/2) & (mouseX < c + c/2) && (mouseY > height - c - c/3) && (mouseY < height - (c - c/3))) {
background("white");
r += 10;
}
if ((mouseX > width/2 - c/2) & (mouseX < width/2 + c/2) && (mouseY > height - c - c/3) && (mouseY < height - (c - c/3))) {
background("white");
g += 10;
}
if ((mouseX > width - c - c/2) & (mouseX < width - c/2) && (mouseY > height - c - c/3) && (mouseY < height - (c - c/3))) {
background("white");
b += 10;
}
}
function turtleSquare(r,g,b,x,y) {
//uses turtle graphics to draw a 3 by 3 square
var turtle = makeTurtle(x,y);
turtle.setColor(color(r,g,b))
turtle.setWeight(3);
turtle.penDown();
turtle.forward(3);
turtle.right(90);
turtle.forward(3);
turtle.right(90);
turtle.forward(3);
turtle.right(90);
turtle.forward(3);
turtle.penUp();
}
function turtleLeft(d) {
this.angle -= d;
}
function turtleRight(d) {
this.angle += d;
}
function turtleForward(p) {
var rad = radians(this.angle);
var newx = this.x + cos(rad) * p;
var newy = this.y + sin(rad) * p;
this.goto(newx, newy);
}
function turtleBack(p) {
this.forward(-p);
}
function turtlePenDown() {
this.penIsDown = true;
}
function turtlePenUp() {
this.penIsDown = false;
}
function turtleGoTo(x, y) {
if (this.penIsDown) {
stroke(this.color);
strokeWeight(this.weight);
line(this.x, this.y, x, y);
}
this.x = x;
this.y = y;
}
function turtleDistTo(x, y) {
return sqrt(sq(this.x - x) + sq(this.y - y));
}
function turtleAngleTo(x, y) {
var absAngle = degrees(atan2(y - this.y, x - this.x));
var angle = ((absAngle - this.angle) + 360) % 360.0;
return angle;
}
function turtleTurnToward(x, y, d) {
var angle = this.angleTo(x, y);
if (angle < 180) {
this.angle += d;
} else {
this.angle -= d;
}
}
function turtleSetColor(c) {
this.color = c;
}
function turtleSetWeight(w) {
this.weight = w;
}
function turtleFace(angle) {
this.angle = angle;
}
function makeTurtle(tx, ty) {
var turtle = {x: tx, y: ty,
angle: 0.0,
penIsDown: true,
color: color(128),
weight: 1,
left: turtleLeft, right: turtleRight,
forward: turtleForward, back: turtleBack,
penDown: turtlePenDown, penUp: turtlePenUp,
goto: turtleGoTo, angleto: turtleAngleTo,
turnToward: turtleTurnToward,
distanceTo: turtleDistTo, angleTo: turtleAngleTo,
setColor: turtleSetColor, setWeight: turtleSetWeight,
face: turtleFace};
return turtle;
}
uses small turtle squares to create a user generated gradient.
clicking on the color labels changes their value.