//Yingyang Zhou
//yingyanz@andrew.cmu.edu
//Project 11
//section A
var turtle;
var treeX = 300;
var treeY = 400;
function setup() {
createCanvas(600, 400);
background(224, 216, 208);
frameRate(1);
}
function draw(){
turtle = makeTurtle(treeX, treeY);
turtle.setColor(color(84, 60, 43));
turtle.setWeight(7);
turtle.penUp();
var trunkRandomDegree = random(5);
var trunkRandomHeight = random(minTrunk,maxTrunk);
turtle.penDown();
turtle.left(90+trunkRandomDegree);
turtle.forward(trunkRandomHeight);
turtle.right(90+trunkRandomDegree);
turtle.penUp();
noLoop();
turtle.setColor(color(119, 166+random(-20,20), 119));
branch(turtle, floor(random(1, 5)), 10, 3, random(5), random(5));
}
var height = 400;
var minTrunk = height/4;
var maxTrunk = height/3;
var minBranch = height/10;
var maxBranch = height/3;
var minDegree = 3;
var maxDegree = 45;
function branch(turtle, number, length, width, left, right){
var number = floor(random(1, 5));
var length = 7;
var width = 0.5;
for(var i = 0; i < number; i++){
turtle.penDown();
turtle.left(90+random(minDegree,maxDegree));
turtle.forward(length);
branch(turtle, number/i, length, width, random(5), random(5));
length = length/i;
width = width/i;
}
turtle.penDown();
turtle.left(90+trunkRandomDegree);
turtle.forward(-trunkRandomHeight/2);
turtle.penDown();
turtle.left(random(minDegree))
turtle.left(random(minDegree,maxDegree));
turtle.forward();
for(var i = 0; i < 6; i++){
turtle.penDown();
turtle.forward(5);
turtle.right(60);
}
turtle.penUp();
}
function mousePressed(){
treeX = mouseX;
treeY = mouseY;
// setup();
draw();
}
///////////////////////////////////////////////////////////////////////
function turtleLeft(d){this.angle-=d;}function turtleRight(d){this.angle+=d;}
function turtleForward(p){var rad=radians(this.angle);var newx=this.x+cos(rad)*p;
var newy=this.y+sin(rad)*p;this.goto(newx,newy);}function turtleBack(p){
this.forward(-p);}function turtlePenDown(){this.penIsDown=true;}
function turtlePenUp(){this.penIsDown = false;}function turtleGoTo(x,y){
if(this.penIsDown){stroke(this.color);strokeWeight(this.weight);
line(this.x,this.y,x,y);}this.x = x;this.y = y;}function turtleDistTo(x,y){
return sqrt(sq(this.x-x)+sq(this.y-y));}function turtleAngleTo(x,y){
var absAngle=degrees(atan2(y-this.y,x-this.x));
var angle=((absAngle-this.angle)+360)%360.0;return angle;}
function turtleTurnToward(x,y,d){var angle = this.angleTo(x,y);if(angle< 180){
this.angle+=d;}else{this.angle-=d;}}function turtleSetColor(c){this.color=c;}
function turtleSetWeight(w){this.weight=w;}function turtleFace(angle){
this.angle = angle;}function makeTurtle(tx,ty){var turtle={x:tx,y:ty,
angle:0.0,penIsDown:true,color:color(128),weight:1,left:turtleLeft,
right:turtleRight,forward:turtleForward, back:turtleBack,penDown:turtlePenDown,
penUp:turtlePenUp,goto:turtleGoTo, angleto:turtleAngleTo,
turnToward:turtleTurnToward,distanceTo:turtleDistTo, angleTo:turtleAngleTo,
setColor:turtleSetColor, setWeight:turtleSetWeight,face:turtleFace};
return turtle;}
I enjoyed doing this project and the randomness turned out a little surprising but I like it! The idea is when you click on the canvas, there would be a tree grow from where you clicked.