LO: My Inspiration

The project created by Wang really intrigues me because it changed the way I viewed computation and typography. In the past, posters that had typography were first hand drawn and then with new technologies, the letterpress became involved and I think that it is really interesting how artists and designers are beginning to use code as a way to create new and interesting designs. I believe that the poster designs were created using a free graphical library built for the context of the visual arts so the designer most likely did not have to develop their own software, but had the ability to use an application that is built for the purpose of visual artists to learn the fundamentals of programming.

Link to artwork

Artwork by Wang

LO: My Inspiration

I chose ‘Future Sketches’ displayed in Artechouse, DC by the coding artist Zach Lieberman for this blog because I really admire how he is able to create such interactive and immersive experience using a scary medium like coding, which is often not usually considered an essential tool for creating these kinds of artistic experiences. The exhibit in Artechouse was designed and executed by Zach Lieberman and his team of artists using the coding language C++ and a C++ toolkit for creative coding called “openFrameworks” which he co-founded. The main idea of ‘Future Sketches’ is that it uses data from human input and manipulates in real time to produce very creative and fun outputs that the audience can further interact with, example – one piece in the exhibition analyses audience’s facial expressions, matches the expressions with other faces in the database and replaces some features of the face with those of the matched faces. This kind of technology is appealing to me because it shows coding in a new light that most people do not know about. This project highlights how creative coding can be used to create futuristic experiences that encourage interaction from the audience and produces outputs based on audience’s data in real time.

Link to his work ‘Future Sketches’- https://www.artechouse.com/program/future-sketches/

Example of Zack Liberman’s work displayed in Artechouse

LO: My Inspiration

http://toddbracher.com/work/bodiesinmotion/
Bodies in Motion is a large-scale interactive installation by Studio GreenEyl and Todd Bracher for Humanscale at the Milan Design Week 2019. I came across this installation when looking for inspiration for building my own installation. Motion sensors detect full-body human movement and fifteen beams of light reflect the joints of the user’s body to create an abstract human form (which was inspired by research psychophysicist Gunnar Johansson who studied the use of lights on main points of the human body to emphasize movement). The interdisciplinary use of design, technology, and social behavior created a captivating and engaging work of art. In the future, I hope to be able to work on similar projects in a studio setting.

LO: My Inspiration

Tender breeze by Mimi Park would be the artwork that introduced me to interactive art. It is not necessarily a computer-based artwork that involves coding, but more electrical engineering involved kind of work. What I admire most about this project is the interactivity of breezing out the wind. When the audience steps toward the human figure, the fan starts to turn and blow out the wind. As the wind blows, the fabric that surrounds the fan gently sways. The method behind this interactivity is by using a range sensor that allows machines to detect how close an object is to the sensor. You can adjust the range sensor for various purposes such as for an automatic light switch. Unfortunately, not much detail is provided in her blog about the process of building the installation. Regarding its small size, it is arguable that she was the sole producer of tender breeze. This artwork inspires me to explore areas of interactive and computational work using both found objects and machines, as well as self-written codes that I will hopefully be able to do after taking 15104.
https://www.mimipark.art/tender-breeze

tender breeze (2018)
arduino, range sensor, plaster, concrete, fabric, air dry clay, straw cleaner, shoes, moth ball, fresh flower