While researching computational art that uses randomness I stumbled upon the blog of Fletcher Bach. I was immediately mesmerized by his generative terrain pieces (screenshot above). He has created this interesting pieces with Processing and random lines that get added in the background. What I admire most about this piece is that the gray scale and rather simple composition allow the randomness to speak for itself. While simple in form (its lines and color), it is complex and dimensional in scope. The randomness makes this piece dynamic and visually appealing. To see his pieces check out his blog. http://fletcherbach.com/filter/processing/COMPUTATIONAL-ART