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(Above is Kate Hollenbach’s lecture at INST-INT 2014)

Kate Hollenbach is an artist and programmer who develops interactive systems and technologies that incorporate the human body, human gestures as well as the environment’s physical space. Her experiences came from being an interface designer and product developer from a computer science undergraduate background. She was previously the Director of Design and Computation at Oblong Industries, where she oversaw the Mezzanine project. One of the projects she took part of while at Oblong that I thought was the most interesting was “Tamper”. It uses multiple screens that play videos and the Tamper system allows the user to edit videos (cinematic design) through gestures alone, which is sensed through wearing a glove. What I love about this project is that this type of technology always seemed so surreal and only seen in movies. However, it is possible through sensors and data collection. It is making the imagined possible. And then from the Tamper project, it led to other projects that are more developed, such as the G-Speak (eg. allows more than one human interaction with the system) or the Rummage (eg. photo sorting). All of her projects think about the 3D space, transforming two-dimensional things like videos and photos into an object within a XYZ plane. As her works are very complex and may not be easily understood or visualized through words alone, they are explained through demonstration videos of someone interacting with the system.

 

(Below is a demonstration of what Tamper does)

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