## dayoungl – LookingOutwards02

Kyuha Shim’s Formation (2016) commissioned by Alliance Graphique Internationale (AGI).

I found this project on his portfolio website. Q is currently here at School of Design teaching communication design. Q is famous for creating his projects using the concept of data visualization. There isn’t a lot of description about this project other than “Commissioned by Alliance Graphique Internationale (AGI) for the Special Project Exhibition during AGI conference in Seoul 2016. A generative system that presents a critical view of responsive systems through multitudinous transitions and scaling of graphic forms.” What I found interesting about this work was that it transformed simple elliptical shapes into something more interesting by randomizing proportion and colour. I was also amazed by despite how random the colours are, no one colour seems unfitting.

## dayoungl – Project02

//Sharon Lee
//Section E
//dayoungl@andrew.cmu.edu
//Project-02
var eyeDepth = 100;
var eyeLevel = 175;
var faceWidth = 250;
var faceHeight = 330;
var earWidth = 20;
var earLength = 120;

function setup() {
createCanvas(400, 600);
angleMode(DEGREES);
}
//create a face of a Moai sculpture
function draw() {
background(170,195,227);
//ears
fill(121,117,130);
noStroke();
rect(60,eyeLevel+20,earWidth,earLength);
rect(320,eyeLevel+20,earWidth,earLength);
//face shape
fill(74,72,77);
noStroke();
rect(75,75, faceWidth,faceHeight);
arc(width/2,75,faceWidth,60,180,0);
arc(width/2,400,faceWidth,80,0,180);
//eyehole
fill(32,31,39);
arc(width/2,eyeLevel,faceWidth,eyeDepth,180,0);
//nose
fill(121,117,130);
arc(width/2,eyeLevel,60,45,180,0);
var noseTip = 300;
var noseWidth = 80;
fill(59,57,62);
noStroke();
arc(width/2,noseTip,noseWidth,noseWidth-45,0,180);
}

function mousePressed() {
earLength = random(100,150);
eyeLevel = random(150,185);
eyeDepth = random(70,140);

}

Moai Fam

## dayoungl – Project01

//Sharon Lee
//Section E
//dayoungl@andrew.cmu.edu
//Project-01
function setup() {
createCanvas(400,600);
background(133,205,240);
angleMode(DEGREES);
}

function draw() {
//hair
fill(7,14,33);
noStroke();
ellipse(200,300,260,400);

//arms
fill(255,214,150);
noStroke();
rect(305,502,50,100);
fill(255,214,150);
noStroke();
rect(45,502,50,100);

//sleeves_left
fill(240,255,255);
noStroke();
ellipse(290,500,130,140);
fill(240,255,255);
noStroke();
//sleeves_right
fill(226,240,240);
noStroke();
fill(226,240,240);
noStroke();
ellipse(110,500,130,140);

//body
fill(240,255,255);
noStroke();
fill(226,240,240);
noStroke();
triangle(105,430,80,600,240,600);

//tshirt lines
stroke(255,207,81);
strokeWeight(7);
line(99,500,305,500);
stroke(207,0,0);
strokeWeight(4);
line(99,510,305,510);

//neck
fill(255,214,150);
noStroke();
rect(165,380,70,50);
fill(255,214,150);
noStroke();
ellipse(200,430,70,70);
fill(191,160,112);
noStroke();
arc(201,380,70,85,0,160);

//face shape
fill(204,171,120);
arc(195,230,185,350,0,180);
fill(255,214,150);
noStroke();
//ellipse(200,230,185,200);
arc(195,225,185,350,0,180);

//hair1
fill(7,14,33);
noStroke();
arc(110,160,240,200,0,100);
//triangle(107,230,165,200,293,230);

//eyes
fill(7,14,33);
noStroke();
ellipse(163,288,34,17);
fill(7,14,33);
noStroke();
ellipse(237,288,34,17);

fill(255,255,255);
noStroke();
ellipse(165,290,30,16);
fill(255,255,255);
noStroke();
ellipse(235,290,30,16);

//pupils
fill(7,14,33);
noStroke();
ellipse(random(160,170),290,12,12,);
fill(7,14,33);
noStroke();
ellipse(random(230,240),290,12,12);

//brows
stroke(7,14,33);
stroke(7,14,33);

//nose
stroke(255,186,130);
strokeWeight(4);
line(204,328,200,300);
stroke(255,186,130);
strokeWeight(3);
line(197,331,204,328);

//mouth
fill(232,108,150);
noStroke();
ellipse(200,360,10,10);
fill(161,44,75);
noStroke();
ellipse(200,362,8,6);
}

## dayoungl – LookingOutwards01

When I was searching through YouTube couple years ago for a design technology assignment, I encountered an interactive project done by MIT Tangible Media Group and I was really drawn to it. According to the creators’ website, this project is named inFORM and what is interesting about this project is that this machine renders and displays 3-dimensional objects physically so that the viewers are able to interact with “digital information in a tangible way”. There are three main contributors to this project who came up with the concept – Daniel Leithinger, Sean Follmer, and Hiroshi Ishii – along with many other engineers who contributed to the actual making of this program. However, the information on the duration of the project was not clearly mentioned in the website. As the project was conducted under a MIT owned institution, they would have most likely came up with their own system or software for the project but I am not entirely sure about this. Currently, this project is being developed for applications in geospatial data, urban planning, and architecture.