//Steph Chun
//15-104 section #A
//heeseoc@andrew.cmu.edu
//Project-01
function setup() {
createCanvas(600, 600);
}
function draw() {
//background//
background(255,255,255);
fill(191,205,219);
noStroke();
ellipse(260,252,420,420);
//hair//
fill(0);
ellipse(200, 200, 100, 70);
ellipse(158, 230, 80, 50);
ellipse(160, 290, 70, 50);
ellipse(125, 265, 50, 50);
ellipse(285, 200, 130, 100);
ellipse(350, 210, 70, 50);
ellipse(355, 235, 100, 45);
ellipse(360, 270, 100, 60);
ellipse(345, 305, 70, 40);
//ear//
fill(220,190,195);
ellipse(340,270,40,30);
fill(80,57,57);
ellipse(344,268,15,13);
fill(220,190,195);
ellipse(342,272,15,13);
//face shadow//
fill(236,209,209);
noStroke();
ellipse(250,270,180,150);
//earring//
noFill();
stroke(150,150,150);
strokeWeight(2);
arc(360, 272, 10, 10, QUARTER_PI*6, PI);
//face//
fill(255,233,233);
noStroke();
ellipse(240,263,165,145);
//more hair//
fill(0);
ellipse(205,200,60,40);
ellipse(260,190,60,40);
ellipse(185,225,50,50);
//blush//
fill(249,211,211);
ellipse(300,280,40,25);
ellipse(182,280,40,25);
//eyebrows//
fill(0);
rect(181,240,40,8);
rect(260,240,40,8);
triangle(310,248,300,240,270,248);
//eyes//
fill(255,255,255);
ellipse(280,265,40,25);
ellipse(202,265,40,25);
//pupils//
fill(175,205,225);
ellipse(280,265,20,20);
fill(0);
ellipse(280,265,10,10);
fill(175,205,225);
ellipse(202,265,20,20);
fill(0);
ellipse(202,265,10,10);
//eyelid//
fill(179,110,110);
arc(280, 265, 40, 25, HALF_PI*6, PI);
arc(202, 265, 40, 25, HALF_PI*6, PI);
//eyeliner//
fill(80,57,57);
triangle(260,265,300,265,310,260);
triangle(222,265,182,265,172,260);
//hair covering eye//
fill(0);
ellipse(170,260,60,60);
//nose//
fill(236,200,200);
triangle(230,287,225,295,245,295);
//mole//
fill(80,57,57);
ellipse(290,235,3,3);
//lips//
fill(185,80,80);
arc(232, 311, 20, 13, PI, 0, OPEN);
arc(247, 311, 25, 13, PI, 0, OPEN);
fill(205,84,84);
arc(244.5, 311, 30, 20, 0, PI, OPEN);
//mouse input//
fill(255,251,97);
rect(mouseX, mouseY, 20, 1);
rect(mouseX+9.5, mouseY-14, 1, 30);
rect(mouseX-4, mouseY+12, 10, 1);
rect(mouseX+0.5, mouseY+6, 1, 16);
rect(mouseX-10, mouseY-12, 14, 1);
rect(mouseX-4, mouseY-20, 1, 20);
}
I started off with trying to capture my personal attributes that makes my portrait unique. Then, I sketched out my idea on a piece of paper, and I went right on to coding my piece. While I was coding, because approximating the coordinates was super tedious, I thought I should have planned out the coordinates on my computer in advance. I added a mouse input to give it a little more character and life to my piece.