I’m deeply inspired by Morphogenetic Creations by Andy Lomas, currently on display in the LACDA. This piece uses fractalization and data trees to create masses inspired by genetic code. Lomas’ work uses three-dimensional computer graphics to explore organic and natural forms that express theories behind aggregation and creation. I’m particularly inspired by Lomas’ work in this regard because it uses an architecture backstory to consider the spatial cavities that exist within the forms. As they morph and wither, it creates interesting spaces in the voids that, as an architecture student, I find valuable because much of contemporary architecture is derived from this kind of method. In doing so, Lomas second-handedly explores architectural capacities while using computer-generated graphics to dramatically express an expansion on computer- and genetic-based coding.