Claudia Hart created “Dream” in 2009 as a depiction of the physical body on the boundary between abstract and graphic. Hart created this by modeling in the 3D all the elements and then placing a “camera” in the digital space. She explains that the movements performed by the “camera” are unfamiliar to a real, physical camera, adding to the supernatural, dream-like feeling in the piece.
I admired the depth of digital modeling and creation. Despite being a “slow-action” animation, the subtle movements of the body attest to the careful craft of Hart. I think she rides along the aforementioned line of abstract and graphic very successfully. The environment elicits a sense of separation from the real world that dreams give me. The subtle movements of the woman and the environment she’s is in is calming to follow.
Link to the project(with video): http://www.claudiahart.com/portfolio/dream.html