I am interested in learning how to implement the genetic algorithm from Dan Shiftman’s The Nature of Code. Artistically, I am inspired by nature and I try to mimic it with technology. I’ve modeled a recursive L-system, gravity/entropy, and a basic swarm behavior. Now I want to model a living and evolving system. I plan on working on this over Thanksgiving break, so it’s a highly feasible project. Aesthetically, it’ll look similar to my turtle project which I went back and modified. The difference is that somehow there should be an evolutionary component incorporated. All of the renderings of the project will be done in simple geometric forms whereby it’ll look similar to a particle system because I am inspired by cells. I’m not 100% sure where this will take me, but one concrete thing is that I will be learning how to model evolution and there’ll be a lot of class and object-based behaviors.