As a kid, I always loved playing pixel mini games. These games included a winning and losing situations, where players would try to get the highest scores they can. I want to implement a similar game that takes place underwater. Taking on the classic “grow your fish” games, the fish character would attempt to eat smaller fish while avoiding the sharks.
The players would be able to interact by controlling where the position of the fish are. As the game continues on, the rate the shark characters come out would increase as well as the speed of how fast the fish and sharks swim, making the game more challenging.