var x = 100;
var y = 10;
function setup() {
createCanvas(400, 300);
strokeWeight(2);
}
function draw() {
background(0);
for (var i = 10; i<50; i+=5){
strokeWeight(1);
stroke("blue");
line(mouseX, i*y,i*y, mouseY);
}
for (var i = 20; i<70; i+=5){
strokeWeight(2);
stroke("yellow");
line(mouseX, i*y,i*y, mouseY);
}
for (var i = 30; i<80; i+=5){
strokeWeight(3);
stroke("green");
line(mouseX, i*y,i*y, mouseY);
}
for (var i = 40; i<90; i+=5){
strokeWeight(3);
stroke("red");
line(mouseX, i*y,i*y, mouseY);
}
for (var i = 40; i<90; i+=5){
strokeWeight(3);
stroke("yellow");
line(mouseY, i*y,i*y, mouseX);
}
for (var i = 30; i<80; i+=5){
strokeWeight(3);
stroke("blue");
line(mouseY, i*y,i*y, mouseX);
}
for (var i = 20; i<70; i+=5){
strokeWeight(2);
stroke("red");
line(mouseY, i*y,i*y, mouseX);
}
}
I played with the angles, colors, and movements.