Zee Salman -Looking Outwards – 05

*Grace Day*

I really find this kind of art very interesting, It really gives us a look into HCI and like intereaction design. I also like the different colors that presents itself during the activity. I like the different strokes also that appeares in the picture itself. It kind of acts like a mouse move or hover with some sort of drag. Also, it seems like the pitch it generates is based on the location of the  hand. Similar to a piano almost and I find that pretty cool. There are definetly some for loop statements.

Sydney Salamy: Looking Outwards-05

The piece I chose to discuss wasn’t really given a name, but was described as procedural mesh splitting using tyFlow, created in 2019 by Tyson Ibele. tyFlow being a particle simulation tool used for 3ds Max and created by  Ibele (instagram username _tyflow_). The work is a video showing a series of limbs and a face. These are slowly torn apart to reveal the insides, which are a gold substance that acts like a balloon.

  • I really enjoyed the work for the imagery. It starts off with what looks like a pretty realistic limb with a long gold cut on it. But then expectations are subverted as the limb pulls apart into two. This goes on throughout the video, with the only things really changing being the parts being ripped and the angle of the shot. So I guess what I admire about it is the subversion of expectations and what it’s caused by. Ibele takes something familiar like body parts and then makes them act very differently from how they’re supposed to act. I like how this kind of idea can be applied to so many different things and be taken in so many different directions. It  allows interesting imagery. No one would be able to see an arm or face act like this anywhere else. The way the gold parts reform really caught my as well eye since the result was stuff like a leg with three feet on the end, again, something that couldn’t really be see in real life.
  • I suppose the algorithms that generated/rendered the work must have been pretty complicated. The imagery in the video was very detailed, and the “jiggling” physics of the body parts seemed realistic, with a lot of different movements having to be generated.
  • The creator Ibele works a lot with 3D graphics, and his artistic sensibilities can be seen in the similarities between these works. Looking at his his pieces, it seems many of them kind of deal with “subverting expectations”. What I mean by this is that he’ll show something like a person or objects like Legos, and then he’ll make them act in unexpected ways. For example, he’ll have the person be made of ribbons, and as they walk they’ll unravel and fall apart. Or he’ll show water being poured or a small explosion taking place, but they will be made of Legos.

Lanna Lang – Looking Outwards – 05

Josh Pierce “Dailies”

I decided not to critique a single work of art that Pierce made simply because I love the whole collection that he calls “Dailies”. This collection is personal art pieces created using the programs Cinema 4D and Octane Render, which are software programs usually used by VFX artists and 3D computer graphic artists who want to create 3D objects through the computer that could interact with real space. What really inspires me and interests me is the sense of awe and tranquility his work gives me. The interaction between nature and technology is so mesmerizing to see as the two merge and collide and gives a sense of a fictional yet realistic environment.

These works of art are truly masterpieces that I cannot give any critiques that could make them better or more effective. This collection suggests some intriguing possibilities of what alternate universes, or the future world could look like, and it sends an aura of alien-like surroundings that are familiar yet different. What Pierce does fantastically with this collection is using Cinema 4D and Octane to create realistic images by matching the lighting of the sci-fi object with the created natural environment that makes it seem like it’s all in one space, instead of being computer-generated.

Pierce was inspired by the idea of colliding nature with technology and the juxtaposition that those two impose on each other and creating images that fall in fantasy and sci-fi.

One piece from his collection: “SON.OF.SUN”: I chose to include this one in my post because I love the interaction of every object and how the lights interacting with every object are so realistically depicted.
“Bubbles.”: Another piece that I included because I admired interaction between the fictional object and the rendered natural environment.
A video timelapse that shows how Pierce actually creates these images on Cinema 4D and Octane.

Aaron Lee – Looking Outwards – 04

Mostly active during late 90s and around 2000s, Brian Eno is a pioneer of ambient music with many inspiring pieces those are familiar to only our ears. Windows 95 starup sound is one of them. This instantly recognizable pieces of music was to open up the new era of internet. Because the artist was asked to capture the symbolic image of Windows into roughly 6 seconds or even less, Brain Eno soon became obsessed by this task, making 84 different versions. Ironically Eno uses Mac and says that he never used a PC in this life. I am quite unsure whether Eno introduced certain algorithms to generate his work (probably not?). But this piece was so iconic to me that I wanted to discuss about it.

Sydney Salamy: Project-04-String-Art

My process started with trying to figure out how to get the strings to “curve” (or have the illusion to curve). After drawing a bunch of hatch marks didn’t work, I studied the photos on the blog of the 7th grade teacher until I understood the pattern. After a bit of experimentation, I was able to get the formula for my for loop. Then I just kept modifying it and adding colors till I was satisfied.

sketchsydsal

    var lx = 20;//width divided by 20
    var ly = 15;//height divided by 20

function setup(){
    createCanvas(400,300);	
    
}

function draw() {
    background(255, 150, 213);

    //red heart
    fill("red");
    noStroke();
    ellipse(width/2 - 23, height/2, 50,50);//left heart bulb
    ellipse(width/2 + 23, height/2, 50,50);//right heart bulb
    triangle((width / 2) - 55,height / 2 + 10, width / 2,(height / 2) 
        + 60, (width / 2) + 55,height / 2 + 10);//base of heart
    
    //makes curve on top right
    for(var i = 0; i < lx; i += 1){//sets up increment and # of elements
        stroke(247, 25, 25);
        line(width - lx * i,0, width,height - ly * i);//draws lines
    }
    //makes curve on top left
    for(var j = 0; j < lx; j += 1){//sets up increment and # of elements
        stroke(250, 90, 96);
        line(0 + lx * j,0, 0,height - ly * j);//draws lines
    }
    //makes curve on bottom left
     for(var t = 0; t < lx; t += 1){//sets up increment and # of elements
        stroke(255, 150, 175);
        line(width - lx * t,height, 0,height - ly * t);//draws lines
    }
    //makes second curve on bottom right
     for(var z = 0; z < lx; z += 1){//sets up increment and # of elements
        stroke(255, 201, 201);
        line(height - lx * z,height, 0,height - ly * z);//draws lines
    }
    //makes second curve on top right
     for(var z = 0; z < lx; z += 1){//sets up increment and # of elements
        stroke(255, 201, 201);
        line(height - lx * z,0, width,height - ly * z);//draws lines
    }
}

My Sketches/Rough Drafts

Jacky Tian’s LookingOutwards-04

LAETITIA SONAMI — Magnetic Memories

Laetitia Sonami is a sound and installation artist and performer. She explores ideas of presence and participation in relation to science through her sound performances, live-film collaborations and sound installations.

Born in France and later came to United States to study electronic music, Laetitia Sonami designed various of new gestural controllers for performance and applies new technologies and industrial materials to express and link the audiences to her through sound, place and objects.

As one of her most famous art pieces, Magnetic Memories was performed with a electrical charged magnetic ring and three strings going across the ring in the middle. During the performance, she vibrates and stops the three strings to create unique electronic sounds.

Aaron Lee – Project 04 – String Art

sketch

/*
Aaron Lee
//Section C
//sangwon2@andrew.cmu.edu
Project-04-String Art
*/

function setup() {
createCanvas(400, 300);
}


function draw() {
 
  background( mouseX, mouseY, 100);//backgrond chages color
  var stepx = 10;
  var stepy = 20; 

      for(var i = 0; i < 100; i = i + 1) {
         line(width - (mouseX * i / 50), 0, width, height - (mouseY * i /50)); //top right curves
         line(0, width - (mouseX * i / 50), height - (mouseY * i /50), width); //bottom left curves
      }

      for(var i = 0; i < 100; i = i + 4) {
         line(mouseX, mouseY, i, i / 50);  //top straight lines
         line(i / 50, i, mouseX, mouseY);  //bottom straight lines
      }
}

This project was more of a try and error process. My initial formula was not intriguing as I had wished. Thus I had to constantly make changes until I got this result.

Claire Yoon-String Art-Project 4

sketch

/*Claire Yoon
  Section E
  claireyo@andrew.cmu.edu
  Project4
  */

function setup() {
    createCanvas(400, 300);
    strokeWeight(0.75)
}

function draw() {
    background(158,219,229,);
    for (var i = 0; i < 40; i ++) {
    stroke(255);
    strokeWeight(0.75);
    // white lines moving in a diamond shape
    line(i * 10, mouseY, width / 2, height);
    line(width / 2, 0, i * 10, mouseY);
  }
    //yellow lines
    for (var i = 0; i < 400; i += 10){
    stroke("yellow");
    strokeWeight(0.75);
    // bottom right curve
    line(mouseX, 250 - i, i / 2, height/ 2);
    strokeWeight(0.75);
    // bottom left curve
    line(0, i / 2, 400 - i, mouseY);
    strokeWeight(0.75);

    // horizontal lines
    stroke("white")
    strokeWeight (1.5);
    line(mouseX, 300 - i, 200, height - i);
  }
}

Compared to the other projects, I found that I was a lot more intuitive with this piece and went through a more trial and error process in order to show visual harmony between the lines.

Nadia Susanto – Project 04 – String Art

sketch

/* Nadia Susanto
   nsusanto@andrew.cmu.edu
   Section B
   Project 04 - String Art */


function setup() {
    createCanvas(400, 300);

}

function draw() {
    background("black");
    for (var i = 0; i < 100; i += 5) {
      //green line
      strokeWeight(1);
      stroke(29,151,98);
      //negative slope
      line(i - 50, -i, i*2, 300);

      //blue line
      strokeWeight(2);
      stroke(28,60,116);
      line(0, i + 20, width - i, i*3);

      //dark green line
      strokeWeight(3);
      stroke(1,50,36);
      //positive slope
      line(0, 350, i + 200, i*2);

      //red line
      strokeWeight(1);
      stroke(189, 3, 0);
      //right negative slope
      line(i - 50, -i, width, i + 20);
      //positive slope
      line(100, 400, 400, 50 + i*2);
      //left negative slope
      line(0, 50 + i*2, i*4, 100 + i*4);

      //yellow line
      stroke(218,149,1);
      strokeWeight(1);
      //negative slope
      line(350, i - 50, 400, 100 + i*3);
      //positive slope
      line(300, 400, 400, 100 + i*2);

    }

}

I was inspired by the tartan pattern and tried to code it similarly to this picture above. It was a challenging project because it took me a while to get used to it, but overall I am pretty happy with the result. It was fun experimenting with all the different curves and lines that can be a result of just changing a single number or variable.

Jacky Tian’s Project-04

sketch

// Yinjie Tian
// yinjiet@andrew.cmu.edu
// Section D
// Project 04

function setup() {
    createCanvas(400, 300);
}

function draw() {
    background(0)
    for (var i = 0; i < 21; i++) {
        stroke(255, 0, 0);
        line(width/5+i*10, 0, 0, height/2+i*(-5)); //line set 1

        stroke(255)
        line(0, height/2+i*10, width/3+i*(-5), 0); //line set 2

        stroke(0, 255, 0);
        line(0, height/3+i*10, width/2+i*(10), height);  //line set 3

        stroke(0, 0, 255);
        line(width, height/7+i*10, width*3/4+i*(-10), height); //line set 4

        stroke(150, 80, 0);
        line(width, height/7+i*10, width/4+i*(10), 0); //line set 5

        
    }
}

In this project, I created 5 different sets of lines that gradually rotates from the origin edge to the adjacent edge.