Since 2016, Joseph Pollock has been creating procedurally generated artwork using his own program written in C++ and OpenGL. Each image is actually a captured frame of these programs, which continuously animate – from there he does a small amount of manual photo-editing and stitching to create the final image. What’s really fascinating about this is that most of the compositions are solely up to the random nature of the program, making every image unique and engaging. Granted, what we’re seeing is Pollack’s curation of what his program produces, but that doesn’t make the final result any less impressive. I am curious, however, to see more of Pollack’s process and the animations from which he gets his stills. Even as still images, they have a living quality to them – growth and decay all at once.