Looking Outwards 09 – Yugyeong Lee

‘A Musical Wall where Little People Live’ (2017) by teamLab is an interactive projection on a wall which reacts to physical objects that are placed on the wall. I agree that this project is “effective in its simplicity” which allows children to play and easily interact with the game-like aspect of the project. In addition, the project evoke a “sense of delight” not only for children but also for an adult as the projected plot and the characters stimulate genuine atmosphere for any age to enjoy. Exploring the relationship between virtual and physical world, the project blends the two different worlds through generative and creative way in which the users wander off and explore to find patterns. As interactive installations “allow for unlimited possibilities of expression and transformation,” the project definitely opens up possibilities for filed of art. As Fon assessed the possibility of this technology that “helps us rethink and expand the field of art,” its appliance in architecture could also be an interesting adaptation where architecture can incorporate interactive designs to explore different experiences of a single space.

link: https://courses.ideate.cmu.edu/15-104/f2017/2017/09/01/keuchuka-looking-outwards-01/

 

ljkim looking outward 09

I am reviewing the work of: ssharada from looking outward 05. Their cited project was on an Absolut Amber ad.

Absolut Amber from ZEITGUISED on Vimeo.

I appreciated their point in stating that although this looks like natural materials, it is in fact algorithms and computer generated art. “but in reality are created using technology and synthetic non-physical matter – usually from coded algorithms.

Although this is computer generated, I consider this more on the design side. Its more likely that this was in works with an advertising ad. There was a creator who directed the vision and visuals, but had an engineer code what they wanted. I appreciate that music was the inspiration for this work because I can clearly see the correlation.

ablackbu-Looking-Outwards-09

Georgia Tech’s Shimon robot writes and plays its own music using machine learning.

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For this looking outwards post, I am getting inspiration from svitoora’s post on sept. 18:

svitoora – 04 Looking Outwards

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As svitoora mentions in his post, this robot was given more than 5,000 songs and riffs and is able to, with these, compose its own music. What this robot does is so human like and the focus on the implications of this were stated in his reflection very thoroughly. The fact that you could walk into a room and hear this playing and think it is a human is crazy. Not only does it emit music, but it creates its own non-random but incredibly calculated notes. The most mesmerizing part of this project to me is that it takes from other music. Like a human, it takes cues from different genres and mixes them to make something with its “taste.”

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http://www.wired.co.uk/article/ai-music-robot-shimon

nahyunk1 – Looking Outwards 09

For this assignment, I read Harry’s looking outwards post 6, which talked about Mark Wilson’s,‘e4708’(2008), an artwork generated by a computer. When I read his post, I was able to quickly connect to the post of my own which also talked about randomly generated artworks that computers created “on its own”. The notion which Harry brings up in his post questioning whether the computer’s ability to randomly create artworks is a valid statement or not was something that I wondered as I read the post about my article.

https://courses.ideate.cmu.edu/15-104/f2017/2017/10/06/dnam-looking-outwards-06/

http://mgwilson.com/

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Drift 2017 by Nicholas Sassoon caught my attention.

(gyueunp – Looking Outwards 06)

I agree with the peer that the constant alteration of visual create an narrative. The alterations seems like its intentionally telling a story, but I could not get it entirely because there was so much going on when looking at the piece. There are varieties of ways looking at the piece, like looking closely and far away, guessing the narrative, combining the experience of audio and visual senses.

It is interesting how the Sassoon creates 2D and 3D images with repetition elements, playing with alterations. To me, the pieces seems almost like a short film. I love the combination of elements and narrative. This way of presenting allow me to interpret the experience in variety of ways.

afukuda-LookingOutwards-09

RASTER by Kyuha Shim


[Vimeo video showcasing RASTER]

This project caught my eye because I learnt about the De Stijl movement in an architectural history course, therefore it is of some familiarity to me. It also intrigued me, as the project takes something that was originally handcrafted and mimics it through the use of technology. To do this, one must fully understand the meaning behind the artistic style. I concur with my peer, that Shim is able to “combine both an advanced knowledge of De Stijl work both technically but visually.” I think, however, that RASTER is on the verge of losing the essence of what is De Stijlism; De Stijl advocates pure abstraction and universality by a reduction to the essentials of form and color, simplifying visual compositions to the vertical and horizontal, using only black, white and primary colors. Through manipulating the resolution of the grid, RASTER may become too intricate to be considered “De Stijl”.

Link |
http://www.kyuhashim.com/ [Shim’s website]
https://courses.ideate.cmu.edu/15-104/f2017/2017/09/02/lookingoutwards-01-2/ [Peer’s Looking Outwards post]

yushano_Looking Outwards 9

Peer: Clair Sun
Peer’s Post: https://courses.ideate.cmu.edu/15-104/f2017/2017/10/01/sijings-lookingoutwards-06/

Artist’s Site: http://color-wander.surge.sh/

 


Form1 | 2016 | Matt Deslauriers


Form2 | 2016 | Matt Deslauriers


Form4 | 2016 | Matt Deslauriers

Matt Deslauriers is an artist from Toronto, Canada. This is a weekend project for him that shows the generative work of art and javascript. In his websites, the these works are all generated in realtime. The idea like noise and maps are implemented in this project. Basically, Clair introduces his project and talks about her appreciation towards Matt Deslauriers’s artwork which combines randomization, technology and aesthetics. I agree with her opinion that this is an interesting artwork. What’s more, I think this project is more relative to use as programming starters. He shows us his working process in his website; therefore, we can learn from his codes and his design ideas. This artist is really helpful as a learning source for our project. I think if I have seen this post earlier, I am able to do my projects better.

The idea of combining art and coding is not fresh anymore. Therefore, coding becomes a big part in digital art. Deslauriers’s experiments in his projects is worthy for us to learn and experiment by ourself as well.

daphnel-Looking Outwards-09

I chose to discuss Jiaxin Wen’s Looking Outwards post from Week 4. The work she chose was a Cloud Piano created by David Brown in 2014. I found this piece of work particularly interesting for relatively similar reasons to the ones she wrote. The Cloud Piano plays piano pieces based on cloud movement. I think that although a programmed machine playing a piano may not have as much emotion and excitement as would if a real person was playing it, the art of it is still beautiful. I also liked how the creator combined an everyday aspect of nature with a form of music. Since I tend to find the movement of clouds intriguing at times when I look at them, I admire the fact that there are people out there that may have the same feelings and me but have more of a capability to make something out of that feeling.

Jihee Kim (Section D)– LookingOutwards-09


LifeObject: Israeli Pavilion Biennale Venezia 2016.

LifeObject was an installation inside the Israel Pavilion in Italy as part of the La Biennale di Venezia of 2016. The project was curated by the architect Ben Bauer. One of the other architects who contributed to the project, Arielle Blonder discusses this installation in press interviews and emphasizes its correlation to nature and society.

bird nest structure visible from outside
inside the installation

LifeObject, in a way represents a more secure society that is comprised of adaptable, flexible components, as does a bird’s nest. I find this installation interesting because of its attempt to integrate biology to architecture. Architecture ultimately is about living and the inhabitants, including but not limited to people and animals. The fact that the scientists and architects came together and mimicked a bird’s nest to build for people is intriguing and points to many more opportunities in the field.

I agree with Yugyeong that the project opens up more opportunities pertaining to biological designs and materials. To add, I would say that this project provides grounds to explore with 3D printing and computational design because there is a basic algorithm that we can extract from natural behaviors. I would also say that this project not only adds to the architectural field, but to the science field as well. LifeObject basically breaks the boundaries between the two disciplines.

For Designboom’s coverage of the project, visit:

israeli pavilion showcases woven bird’s nest structure at venice architecture biennale

For original looking outwards post:looking-outwards-03-yugyeong-lee

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Looking Outwards on Daniel Noh 

Ross Spiral by Ross Institute

Daniel is a peer from my architecture studio, in this Looking Outwards post I am looking into one of his posts from week 7. Ross institute is a school that focuses on applied, advanced research, modelling, and dissemination, they strive to minimize the delay between research and application. The Ross Spiral represents the data of subjects in curriculum K through 12. in Daniel’s post he has stated that he thinks it is “far more impressive” as a 3D diagram and interactive map compared to a 2D drawing. I think this is an interesting way of representing data meant for spatial learners, however, it did take some time to figure out how to interact with the diagram and extract data from it. I think it would be useful to have a fuller data spreadsheet of how this graph is generated, and what each shape represented.